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Showing posts with label Resident Evil. Show all posts
Showing posts with label Resident Evil. Show all posts

Sunday, October 11, 2026

Resident Evil Just Became a $250M Horror Hit — and It's About to Pass a Spielberg Blockbuster

Something strange is happening at the box office this fall, and it is the kind of story Hollywood loves to pretend is impossible.

A scrappy mid-budget horror reboot, one that plenty of industry watchers wrote off before a single ticket was sold, has become one of the biggest movie news stories of the year. And it is about to do something genuinely wild: pass a blockbuster directed by Steven Spielberg, the most successful filmmaker in the history of the medium.

The movie is Resident Evil, director Zach Cregger's reboot of the long-running zombie franchise, starring Austin Abrams. It arrived in theaters on September 18, 2026, carrying modest expectations and an enormous amount to prove. Three weekends later, it is not just surviving. It is thriving, and the numbers are getting harder to believe with every passing day.

Resident Evil cosplay at Comic Con Chile 2025
Resident Evil cosplay; Photo via Wikimedia Commons

The numbers

Let us start with the headline figure. Resident Evil has now crossed $253.9 million worldwide. That breaks down to roughly $132.5 million domestically and another $121.4 million from international markets, a remarkably balanced split that shows the film connecting with audiences far beyond North America.

Domestically, the film sits at No. 2, trailing only Verity. But the raw total is only half the story. On its third Thursday in release, Resident Evil pulled in about $1 million, down just 41.6 percent from the Thursday before. For horror movies, that kind of hold is extraordinary, because the genre typically collapses after opening weekend. Instead, this one keeps finding new audiences week after week.

That staying power is what separates a front-loaded opener from a genuine phenomenon. While most genre films fade fast, Resident Evil is behaving like an event picture, stacking consistent grosses deep into its run and building the kind of momentum that analysts dream about.

A $75 million movie outpacing a $175 million one

Here is where the story gets truly wild. Resident Evil is now less than $6 million away from passing $137.7 million domestically, the lifetime North American total of Ready Player One, Steven Spielberg's 2018 science-fiction spectacle. Read that again: a Resident Evil reboot is about to outgross a Steven Spielberg movie.

The comparison becomes even more lopsided when you look at the budgets. Ready Player One cost a reported $175 million to produce, the kind of mega-budget figure that pays for sprawling digital worlds and a legendary director. Resident Evil reportedly cost just $75 million, about $100 million less. A mid-budget horror reboot made for a fraction of the price is about to surpass a nine-figure sci-fi epic. It is the kind of David-versus-Goliath result the industry almost never sees.

This is not a knock on Ready Player One, which earned its success. It is a testament to efficiency. Resident Evil did not need an army of effects artists and a bottomless budget to become a quarter-billion-dollar grosser. It needed a clear creative vision, a committed cast, and a story that gave horror fans exactly what they came for.

Cregger's biggest hit yet

For Cregger, this weekend brings a personal milestone. Resident Evil is poised to pass Weapons to become the director's highest-grossing movie worldwide, and it is not slowing down. If current trends hold, the film could leg its way toward $300 million globally, a number that would have sounded like pure fantasy when the project was first announced.

The franchise records are falling too. This is the only Resident Evil movie ever to cross $100 million in North America, a benchmark that eluded every previous installment. Anchored by Abrams' grounded lead performance, the reboot has pulled off the rare trick of satisfying longtime devotees while winning over newcomers who simply wanted a great night at the theater. That is the recipe for long legs, and it is playing out in real time.

What it means for horror

Zoom out and Resident Evil's run is part of a much larger story. Horror is on an absolute heater right now. Modest budgets, fiercely loyal audiences, and long theatrical legs are consistently beating bloated tentpoles that cost two or three times as much to make. The math is brutally simple, and studios are finally paying attention.

A $75 million horror film that grosses more than $250 million is a far better business than a $200 million spectacle that needs half a billion just to break even. Horror fans show up on opening weekend, they return with friends, and they generate the kind of word of mouth that marketing budgets cannot buy.

October 2026 is shaping up to be a defining month for the genre, with this reboot leading the charge. It is living proof that you do not need the biggest budget in the room to win the weekend. You just need to give audiences something they actually want to see.

So the next time someone declares the mid-budget movie dead, point them to the zombie reboot that ate a Spielberg blockbuster's lunch. In entertainment news, this is the ultimate underdog story, and a reminder of why we fell in love with going to the movies in the first place.

As the film marches toward $300 million, one thing is certain: the landscape of horror movies, and the business of films in general, looks very different than it did a month ago.


 

Wednesday, October 03, 2012

Resident Evil 6 Receives Poor Reviews

Resident Evil 6 Character Poster
Poor reviews are coming in for Resident Evil 6 and they are not surprising.

Capcom's Resident Evil 6 is yet another chapter for the Resident Evil franchise, but this third-person shooter does not live up to expectations set forth from its predecessors.

In Resident Evil 6, both Leon and Chris (and other new characters) come together to face the threat of mutated monsters and blood-thirsty zombies.

All too many quick-time events require you to be ready to toggle the thumb stick to free yourself from various zombies and monsters, or tap buttons to perform actions faster. And the quick-time complaint is just one of many listed below.

Many complaints with Resident Evil 6 include:

  • Awkward camera angles during gameplay
  • Bad Plot
  • Confusing menus
  • Difficult melee fighting
  • Excessive cut scenes
  • Too many long quick-time events
  • Poor dialogue and scripted events
  • Unavoidable deaths
  • Wait times during co-op gameplay

Critic Review scores:
Game Informer gives RE6 (88/100); Tim Turi says "Incredible Co-op with a few kinks."
GameSpot gives RE6 4.5 out of 10; reviewer Kevin VanOrd says "...not a smart game."
Polygon gives RE6 4 out of 10 and calls the game "biohazard waste"
G4 gives RE6 2.5 out of 5; calling RE6 the "biggest misstep" of the franchise
IGN gives RE6 7.9 out of 10; Richard George says it is "bigger than ever, but not better."
1up reviewer Jose Otero says RE6  is proof of "too many compromises" and if RE6 had a motto, it would be, "Just keep moving forward to the next goal and don't stop shooting."

My take is this: If Capcom is simply making another video game so they can continue to make movies, "Stop immediately!" The Resident Evil train wreck is out of control.

The old saying is: "It is better to do one thing well, than many things just mediocre."

It is time for Capcom to go back to the roots, and re-focus on making a good gaming experience. If they can't do that, they need to stop making installments of their flagship brand.